STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. By allowing students to connect their learning in the STEM areas together with arts practices, elements, and design principles STEAM removes limitations and replaces them with wonder, critique, inquiry, and innovation. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process.
These are the innovators, educators, leaders, and learners of the 21st century!
“Witnessing how technology has developed and been refined since allowing us to land on the moon and come back home, I am eager to see how it will be used in the future of space travel. Only through the collaboration of arts and sciences will the technological progress capable of sending the first humans to Mars be made, and we need students from all disciplines to help achieve this goal.”
Buzz Aldrin, Founder, ShareSpace Foundation